Introduction to the Digimon Pendulum Progress


The third evolution of the Digimon Virtual Pets is the Pendulum Progress. With only three versions released they were released along with the D-Scanners for Jogres compatibility. To obtain certain Digimon in the Pendulum Progress you need to Jogres with certain Digimon of the same version D-Scanner. There is a full roster of 24 Digimon and many new features. Most notably the ability to battle solo with an 'in game' Digimon so you can achieve the higher levels without having to connect with another Pet. The LCD screen is much larger and thus it allows us to have higher quality Digimon pictures and a new Side Scrolling style Menu. The same 7 features are present but there is no "Call" display instead your Digimon will simply make a sound and visually 'cry out'.

Sound Feature: Hit the A and C buttons at the same time, and select OFF at the Menu to disable the sound. Pause Feature: The Pendulum Progress 1.0 and 2.0 have no pause feature. In other Pendulums you can simulate one by bringing up the clock and hitting A and C to 'change the clock' then leave it on with the time blinking. Howver you cannot do this with the Pendulum Progresses 1.0 and 2.0. On the Pendulum Progress 3.0 hit the B and C buttons at the same time and bring up the new Menu. Select YES and the screen will go blank, and your Digimon will be paused, the clock will not advance.

  1. Scale: The Scale screen contains all your Digimon's Vitals and Statistics. There is the Age/Weight screen as per usual as well as the "Stage" your Digimon is at evolution wise. The new addition with the Pendulum Progresses regarding the food and strength hearts is that instead of simply having 4 of each you can have many more hearts. Shown are the bottom four hearts, but above there can are two numbers (Ex: 12/16) where 12 is the amount of hunger hearts filled out of 16. As you evolve the denominator will increase for both the Hunger and Strength bars. Next, there is the traditional DP gauge followed by a new statistic screen. It shows your Health Points (HP) which determine how much damage you can take, your Attack points (AP) which determines the strength of your attacks, and lastly your Speed Points (SP) which determine your ability to dodge. Train your Digimon in "Normal" and "Battle" to raise the stats. The Battle/Jogres (B-J-) screen remains although only specific Digimon from the correct version of Pendulum Progress can Jogres with another Pendulum Progress or D-Scanner.
  2. Meat: There are two options, the top selection is a piece of meat, which will increase the Digimon's hunger. The second selection is the Protein Pill, which will increase your Digimon's Strength. Avoid the Protein, as it will shorten your Digimon's life span as well as a 5% chance of getting sick.
  3. Training: This is where your Digimon will train, a successful training session will increase your Digimon's strength naturally. Now, there are two options here as well.
    • Normal: This training will be similar to the Pendulum series, shake and the counter will determine your points in a series of 5 shots. The structure is as follows.
      Single Shot = 0 points
      Double Shot = 1 point
      Triple Shot = 2 points
      Super Hit = 4 points
      Its is required you get 5 Points or higher to increase your Strength hearts. A series of 5 sequential Double Shots earns you a "Mega Hit", a series of 5 Triple Shots will get you a "Giga Hit" and a series of Super Hits will earn you a "Tera Hit". Training will decrease your DP level, which you need to train.
    • Battle: The Pendulum Progress series offers a secondary training method called "Battle" where you will battle an opponent Digimon called a Battle Sprite. Victories will be counted but losses will not, so it is possible to have a 100% Win Ratio. The Battle Method is the same but instead of best out of three, you and your opponent both have a health gauge. You will face three of the same Adult Digimon in a row one after the other if you can keep winning, after every three you will fight a Perfect Digimon and then three more Adults and so forth. On your 100th Battle you will now fight the Ultimate Digimon, beating him will earn you the status of MASTER and a Trophy will be shown in the Status screen. Earning Champion will cause every shot during Training and Battle to be a Super Hit. Once you have 999/999 battles it'll say 'Champion' and no longer be counted.
  4. Connection: For the Pendulum Progresses there are two functions for connecting.
    • Battle: What's different when you select this option is that you will be presented with a Sub-Menu. There is "PROGRESS" which is for Battle with a Pendulum Progress, "D-SCANNER" for Battle with a D-Scanner, and "OTHER" for Battle with other electronic pets. As the Pendulum Progress has a different method of fighting it needs a separate option for the older pets. By fighting with other electronic toys it allows you to increase your Win Ratio, the more battles and higher your Win Ratio the more likely it will be you will reach the Perfect Stage Check the Evolution requirement of your goal Digimon for the target Win Ratio. Fresh/In Training Digimon cannot battle, and for the other Digimon DP is necessary.
    • Jogress: Again you need to select the Pendulum Progress or D-Scanner with the compatible Digimon and you can Jogres. On the D-Scanner they will loose the lower stage Digimon and gain the higher level one.
  5. Toilet: This will wipe the screen clear when your Digimon poops approximately every three hours. Your Digimon will become sick if it poops 8 times without cleaning. You must clean the screen within 20 minutes or it will be considered a Call.
  6. Lights: Select this function to turn the lights off when your is ready to sleep. You must do this within 20 minutes (or before the 'Call' light goes out) or it will count as a care mistake and your Digimon will wake up one hour later. A full 8 hours sleep is necessary to refill the DP Gauge.
  7. Bandage: This is where you provide Medical attention for your Digimon. If he becomes Sick (the 'c') above its head use the top selection and if he is Dying (the skull) use the bottom selection. Sometimes your Digimon will refuse the treatment so try a few times. If your Digimon gets the sickness/dying status too many times or is left untreated it may die. Your Digimon can still get injured even if it wins.

Digimon Listing

Pendulum Progress 1.0: Dragon's Roar
Battle Sprites:
Greymon
MetalGreymon
WarGreymon
Baby:
Jarimon
Gigimon
Child:
Agumon
V-mon
Guilmon
Adult:
Greymon
Tyranomon
XV-mon
V-Dramon
Growmon
Airdramon
Perfect:
MetalGreymon
MetalTyranomon
Paildramon
Aero V-Dramon
MegaloGrowmon
Megadramon
Ultimate:
WarGreymon
Chaosdramon
Imperialdramon
Alforce V-Dramon
Dukemon
Megidramon

Pendulum Progress 2.0: Armageddon Army
Battle Sprites:
Angemon
HolyAngemon
Seraphimon
Baby:
Puttomon
Cupimon
Child:
Patamon
Terriermon
Impmon
Lucemon
Adult:
Angemon
Tailmon
Shiisamon
Witchmon
Devimon
BlackTailmon
Perfect:
HolyAngemon
Angewomon
Antiramon
Bastemon
NeoDevimon
LadyDevimon
Ultimate:
Seraphimon
Ophanimon
Cherubimon
Beelzebumon
Lilithmon

Pendulum Progress 3.0: Animal Coliseum
Battle Sprites:
Garurumon
WereGarurumon X
MetalGarurumon X
Baby:
Babumon
Nyaromon
Child:
Gabumon
Bearmon
Hawkmon
Adult:
Garurumon
Dobermon
Grizzmon
Leomon X
Aquilamon
Kiwimon
Perfect:
WereGarurumon X
Cerberumon X
Mihiramon
GrappLeomon
Garudamon X
Deramon
Ultimate:
MetalGarurumon X
Baihumon
Qinglongmon
Zhuqiaomon
Xuanwumon
Omegamon