Introduction to the Pendulum X


The Pendulum X is the latest in the Digimon Virtual pet series and doubles at the Digivice for the Digimon Chronicle story line. The most notable additions to the Pendulum X are the Items, the Quest Feature and the XAI (X-Antibody Indicator). On the outer housing of the Pendulum X are a Series of 7 lights arranged in a similar dice pattern. This will help with your evolution and training. There are many items in this game aside from the simple Meat and Protein; you earn them by fighting through the 100 step Map in which you will fight Digimon moving in according with the Dice (your XAI). There are many Digimon in the Map ranging from the Baby Digimon all the way to the final evolutions.

The LCD screen is the same as the Pendulum Progress, quite larger that the traditional V-Pet and Pendulum. By having this, it allows us to have higher quality Digimon pictures and a new Side Scrolling style Menu. The same 7 features are present but there is no "Call" display instead your Digimon will simply make a sound and visually 'cry out'.

Sound Feature: Hit the A and C buttons at the same time, and select OFF at the Menu to disable the sound.
Pause Feature: Hit the B and C buttons at the same time and bring up the new Menu. Select YES and the screen will go blank, and your Digimon will be paused, the clock will not advance.

The Menu screens are as follow:

  1. Scale: The Scale screen contains all your Digimon's Vitals and Statistics. There is the Age/Weight screen as per usual as well as the "Stage" your Digimon is at evolution wise. The little Eggs on the first page will show you your Digimon's Generation. You can have up to a third Multi-generational Digimon before it will die and not leave an egg. Leaving an egg will allow your items to be transferred and your Digimon to be multi-generational. On the Battle Ratio Screen you will see a Wi (Wild), No (Normal), or Ar (Artificial), they represent the following.
    • Wild: Low XAI rating, weak and offensive, also disobedient.
    • Normal: Medium XAI rating, Normal obedience, Average Strength
    • Artificial: High XAI rating, Strong and obedient.

    Instead of having the traditional "Hearts" method of Hunger and Strength this time it's in a series of 4 XAI screens. The first is your Hunger screen, the second Strength. Feed/Train your Digimon until there is a solid lit X and your Digimon is happy. The third screen is your evolution screen, if you have fulfilled certain evolution requirements the X will flash, if you have a solid lit X your Digimon will soon evolve. The last screen is your XAI, keep this full or your Digimon may refuse items and training. There is no DP gauge on the Pendulum X. The Battle/Jogres (B-J-) screen remains although only specific Digimon from the correct version of Pendulum X can Jogres with another Pendulum.
  2. Meat: Page though the Item selection. There will always be Meat and Protein available, and in the Pen X Protein will not give your Digimon the 5% chance of sickness. Battle Digimon on the Map or find Items on the Map to fill your inventory. You can have up to three of each item and transfer them to other Pen X's if available. For a list of items on each Pendulum X check the Quest Mode & Item Section.
  3. Training: This is where your Digimon will train, a successful training session will increase your Digimon's strength naturally. Now, there are two options here as well.
    • Normal: This training will be similar to the Pendulum series, shake and the counter will determine your points in a series of 5 shots. The structure is as follows.
      Single Shot = 0 points
      Double Shot = 1 point
      Triple Shot = 2 points
      Super Hit = 4 points
      Its is required you get 5 Points or higher to increase your Strength hearts. A series of 5 sequential Double Shots earns you a "Mega Hit", a series of 5 Triple Shots will get you a "Giga Hit" and a series of Super Hits will earn you a "Tera Hit". Training will decrease your DP level, which you need to train.
    • Quest Mode: The Pendulum X series offers a secondary training method called "Quest Mode" where you battle opponents throughout a 100 Step Map. Victories and losses are both counted. The Battle Method is the same as training except you and your enemy will have 6 bars of health. A Single Shot will remove 1 bar of health, a Double Shot 2 bars, a Triple Shot 3 bars, and the Super Hit varies. On the Pen X 1.0 a Super Hit from any Digimon will take all 6 bars of health, instant kill. However on the Pen X 1.5/2.0/3.0 it will only a Super hit from a Digimon of a higher level will take all 6 bars, if the same or lower level it'll only remove 4 bars of health. You will face a preprogrammed set of Enemy Digimon, which can be viewed on the Quest Mode & Item Section.
  4. Toilet: This will wipe the screen clear when your Digimon poops approximately every three hours. Your Digimon will become sick if it poops 8 times without cleaning. You must clean the screen within 20 minutes or it will be considered a Call.
  5. Bandage: This is where you provide Medical attention for your Digimon. If he becomes Sick (the '…') above its head use the bottom selection and if he is Dying (the skull) use the top selection. Sometimes your Digimon will refuse the treatment so try a few times. If your Digimon gets the sickness/dying status too many times or is left untreated it may die. Your Digimon can still get injured even if it wins. If your Digimon is about to die after a harsh battle or Super Hit from a Digimon in Battle shake it really fast and you should be able to prevent death.
  6. Lights: Select this function to turn the lights off when your is ready to sleep. You must do this within 20 minutes (or before the 'Call' light goes out) or it will count as a care mistake and your Digimon will wake up one hour later. A full 8 hours sleep is necessary to refill the DP Gauge.
  7. Connection: For the Pendulum X there are three functions for connecting.
    • Battle: Here you be able to fight with other Pendulum X's. Fresh/In Training Digimon cannot battle.
    • Item Switching: You will be able switch Items between your Pendulum X's. You can also switch the plain Meat and Proteins over if you want to put all your Items on one Pendulum or get items without loosing any. Some Items are Version specific so check the Quest Mode & Item Section. Jogress: Here you can Jogress with the compatible Digimon from another Pendulum X. Only specific combinations will work, check the Pendulum Progress Jogress Section or the Evolution Requirements page. If you attempt an unsuccessful Jogress then the Strength of your Digimon will become Zero.
  8. Dice Function: If you are in need of a simple Dice select this option and shake and the dice will 'roll'.

Digimon Listing

Pendulum X 1.0/1.5:
Dodomon
Dorimon
Agumon X
Dorumon
Greymon X
Raptordramon (1.0)
Death-X-Dorugamon (1.5)
Dorugamon
Seadramon X
Kuwagamon X
MetalGreymon X
Grademon (1.0)
Death-X-Dorugremon (1.5)
Dorugremon
MegaSeadramon X
Okuwamon X
WarGreymon X (1.0)
Gaioumon (1.5)
Alphamon (1.0)
Death-X-Dorugoramon (1.5)
Dorugoramon
GigaSeadramon
GrandisKuwagamon
Omegamon X

Pendulum X 2.0/2.5:
Fufumon
Kyokyomon
Ryuudamon
Guilmon X
GinRyumon
TobuCatmon
Allomon X
Growmon X
Monochromon X
Hisharyumon
SkullBaluchimon
MameTyramon
MegaloGrowmon X
Triceramon X
Ouryumon
DinoTigemon (2.0)
DinoRexmon
MedievalDukemon
UltimateBrachimon
Dukemon X
AlforceV-Dramon X (2.5)

The Version 2.5 was only released as a prize in the V-Jump Magazine Lottery. Only 100 pieces were made.

Pendulum X 3.0:
Pupumon
Proromon
Dorumon
Raptordramon
GinRyumon
FanBeemon
Waspmon
Omekamon
Grademon
Hisharyumon
CannonBeemon
MetalPhantmon
Alphamon
Ouryumon
TigerVespamon
MetalPiranhmon
Alphamon w/ Ouryuken Sword
Magnamon X
Dynasmon X
Omegamon X
Dukemon X
Death-Xmon