Version 1 Version 2 Version 3 Version 4 Version 5

Version 3

***Baby***
To get Poyomon:
Born from Egg.
To get Tokomon:
Poyomon: Wait about 60 minutes.

***Child***
To get Patamon:
Tokomon: 0-3 Calls.
To get Kunemon:
Tokomon: 4+ Calls.

***Adult***
To get Unimon:
Patamon: 0-3 Calls, Train 48+.
To get Kentarumon:
Patamon: 4+ Calls, Train 5-31, Overfeed 3+, 0-4 Sleep Disturbances.
To get Ogremon:
Patamon: 0-3 Calls, Train 0-47.
Kunemon: 0-3 Calls, Train 48+.
To get Bakemon:
Patamon: 4+ Calls, Train 32+, Overfeed 3+, 0-6 Sleep Disturbances.
Kunemon: 4+ Calls, Train 8-15, Overfeed 0-5, 5+ Sleep Disturbances.
To get Shellmon:
Kunemon: 0-3 Calls, Train 0-47.
To get Drimogemon:
Kunemon: 4+ Calls, Train 16+, Overfeed 6+, 0-4 Sleep Disturbances.
To get Sukamon:
Patamon/Kunemon: When you do not fulfill the requirements of other Digimon.

***Perfect***
To get Andromon:
Unimon/Ogremon/Shellmon: Fight 15+ battles with a victory ratio 80% or more. (unconfirmed)
To get Giromon:
Kentarumon/Bakemon/Drimogemon: Fight 15+ battles with a victory ratio 80% or more. (unconfirmed)
To get Etemon:
Sukamon: Fight 15+ battles with a victory ratio 80% or more. (unconfirmed)


V-Pet Version 3 Evo Chart
Click to Enlarge


For reference:

    ***General***
  • The counters are reset when the Digimon evolves. So, for example, nothing that happens to the newly hatched Digimon affects growth at all.
  • The requirements for Perfect Digimon are unknown at this time. Some battles are necessary.

  • ***Calls / Care Mistakes***
    For food and strength calls:
  • When its hunger hearts run out, the call icon lights up. If you don't feed it for 20 minutes, it goes out again, and that's a care mistake. The same for strength. However, if BOTH hunger and strength run out, it's still only one care mistake. And if you leave it for a few hours before feeding it, and it bleeps again a few times, then even then it's only one care mistake.
  • Lights calls are straightforward - leaving the lights on for 20 minutes after it falls asleep is a care mistake.
  • Accumulating up to 4 piles of poop has no effect at all. (Larger quantities are unknown.)

  • ***Training***
  • Only successful training is counted for evolution.

  • ***Overfeeding***
  • To overfeed, stuff the Digimon with food until it won't eat any more. It is necessary to wait until it loses a hunger heart before overfeeding it again.

  • ***Sleep Disturbances***
  • Wake the Digimon up by going into the Food menu, training it, or selecting the Battle option.
  • If you want to wake it, without this being counted as a wakeup, then set the clock to some time during the day. The Digimon will wake up, with no effect on the counters.